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The Importance of Playtesting

In a recent article, I discussed the joy I had been having returning to the player seat after over a decade of being a “forever GM.” In that article, I talked about how important it is for GMs to be able to sit on the other side of the screen as it were and experience…

Map Mondays!

Last time, we looked at one of my first maps that I drew for Dungeon23. The map was a two room tavern known as the Wayward Stag This week, we’ve got a single room blacksmith for you to drop into your city or town. Trevylin’s Steelworks The neighborhood blacksmith, Trevylin’s Steelworks, is the best place…

D&D…for free?

Maybe you just played your first session of Dungeons & Dragons, maybe you’ve watched through Stranger Things (again), maybe you’re a huge Critical Role fan and love the idea of collaborative storytelling. Whatever the case, you are finally ready to make the leap to start playing, only you don’t know where to begin. Or, maybe…

Map Mondays!

Last week, we looked at an elevation view of the titular Dwarven mine from our adventure Depths of the Dwarven Mine. This week, we take a look at the final map from that adventure. Next week we’ll move onto something else! The conceptual map above was the original draft for the Dwarven mine. You can…

Learning to Play Again

Since late 2012, I’ve basically been a “forever GM.” I started with 4th edition, then migrated through the D&D Next playtest to D&D 5e. During the same time I expanded into other systems, running the Dragon Age RPG and dipping my toes into games like Numenera, 13th Age, Dungeon World and more. And all along…

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